3Dknetge

 

TRAINING

GRADUATE OF MONTECITO FINE ARTS SCHOOL MEDIA PROGRAM
CONSISTING OF 20 COURSES IN THE FOLLOWING:    

Character Concept Design                Maya 3D Modeling
Storyboarding                                     Maya Lighting
Editing Adobe After Effects                Texturing Animation

Professional Objective:  
To obtain an entry level modeler position.

Education:
Montecito School of Fine Arts, Arcadia, CA
Pasadena High School, Pasadena CA
Visual Art & Design Academy

Technical Skills:
Maya    Lightwave    After Effects    Photoshop   Modeling

Traditional Skills:
Character Blueprints     Concept Development

Work Experience:
                     
2008-present           N2 Graphics, Pasadena, CA
                          Digital Printing Internship -  freelan

2008- 2008               Almost Human Digital Eagle Rock Blvd
                         Modeled 3D Bugs for Fear clinic .

2008- 2008               Flight 33 productions Sherman Oaks
                         Modeled props for killer microbes - Discovery

2007-2008                Interned at Zoic Studios, Culver City, CA
                         Modeled for Sears (Craftsman), GameFly

2003-2007                Montecito School of Fine Arts, Arcadia,CA
                         Teachers Assistant; Lab Tech; Tutor

April - June 2006      Peartop Productions, Pasadena CA
                         Character  Modeler

1999-2001                 Pasadena Armory Center of the Arts ,  
                          Photo Lab Assistant

 

 

 

 

 

 

 

 

 

 

 

 

 


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1 ) Cloning Lab

  • Designed
  • Modeled
  • Texturing

2)  Fear Clinic Web TV

  • Sow.
  • Modeled
  • Rigging
  • Animation

3)  Zoic Studio Project

  • Modeled
  • Animation

4)  Next Gen Game Character

  • Modeled
  • Texturing
  • Normal Mapping in Zbrush

5) Velociraptor

  • Texturing Maya

6) 11 secondclub Animation

  • Animation

7) Darkstalkers Felicia

  • Modeled
  • Texturing
  • Rigging
  • Animation

8) Street Alley

  • Modeled
  • Texturing